Devlog 23.04.2023


Second devlog here.

The end fight is looking good so far, and lag is not a problem anymore. I also found a way to integrate the camera movement with the music. The randomness of the enemies is not a problem because in the mass, it's really the same. At the end of this post, there is a little sneak peek of the end fight. If you want to see a part of it, leave a comment on this post, and maybe I will post it tomorrow.

It's a short devlog today because I don't have time to write a full one. 

See you tomorrow!



Get Crystal Odyssey

Download NowName your own price

Leave a comment

Log in with itch.io to leave a comment.