Devlog 23.04.2023
Crystal Odyssey » Devlog
Second devlog here.
The end fight is looking good so far, and lag is not a problem anymore. I also found a way to integrate the camera movement with the music. The randomness of the enemies is not a problem because in the mass, it's really the same. At the end of this post, there is a little sneak peek of the end fight. If you want to see a part of it, leave a comment on this post, and maybe I will post it tomorrow.
It's a short devlog today because I don't have time to write a full one.
See you tomorrow!
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Crystal Odyssey
Pixel RPG, Story Game
Status | In development |
Author | Etscharntmin |
Genre | Role Playing |
Tags | 2D, Pixel Art, Singleplayer, Top-Down, Unity |
Languages | English |
Accessibility | Subtitles, Interactive tutorial |
More posts
- Beta 0.3 IS OUT NOW!May 17, 2023
- Devlog 05.05.2023May 05, 2023
- Devlog 04.05.2023May 04, 2023
- 28.04.2023Apr 28, 2023
- Devlog 25.04.2023Apr 25, 2023
- Devlog 24.04.2023Apr 24, 2023
- Devlog 22.4.2023Apr 22, 2023
- Beta 0.2Mar 30, 2023
- Delayed Post for Beta0.1Mar 30, 2023
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